/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkInteractorStyleMultiTouchCamera.h

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
// .NAME vtkInteractorStyleMultiTouchCamera - multitouch manipulation of the camera
// .SECTION Description
// vtkInteractorStyleMultiTouchCamera allows the user to interactively
// manipulate (rotate, pan, etc.) the camera, the viewpoint of the scene
// using multitouch gestures in addition to regular gestures

// .SECTION See Also
// vtkInteractorStyleTrackballActor vtkInteractorStyleJoystickCamera
// vtkInteractorStyleJoystickActor

#ifndef vtkInteractorStyleMultiTouchCamera_h
#define vtkInteractorStyleMultiTouchCamera_h

#include "vtkInteractionStyleModule.h" // For export macro
#include "vtkRenderWindowInteractor.h" // for max pointers
#include "vtkInteractorStyleTrackballCamera.h"

class VTKINTERACTIONSTYLE_EXPORT vtkInteractorStyleMultiTouchCamera : public vtkInteractorStyleTrackballCamera
{
public:
  static vtkInteractorStyleMultiTouchCamera *New();
  vtkTypeMacro(vtkInteractorStyleMultiTouchCamera,vtkInteractorStyleTrackballCamera);
  void PrintSelf(ostream& os, vtkIndent indent);

  // Description:
  // Event bindings for gestures
  virtual void OnRotate();
  virtual void OnPinch();
  virtual void OnPan();

protected:
  vtkInteractorStyleMultiTouchCamera();
  ~vtkInteractorStyleMultiTouchCamera();

private:
  vtkInteractorStyleMultiTouchCamera(const vtkInteractorStyleMultiTouchCamera&);  // Not implemented.
  void operator=(const vtkInteractorStyleMultiTouchCamera&);  // Not implemented.
};

#endif
